texture argument reference

texture arguments/"transparency" are a feature left over from the petz games that is not used in babyz, for very good reason as the babyz palette is not laid out neatly in sets of 10 colours each like the petz palette is which is built for this method. but some textures still look funky using it! simply change the 0 next to your texture to the number given here.

i created a living palette baby to easily test them, if you would like to adopt him yourself, here.


amoeba.bmp @ 1



bee2.bmp @ 1



bigwave.bmp @ 1



black.bmp @ 1



blacknoise.bmp @ 1



bluerib.bmp @ 1



bluesocks.bmp @ 1



bubblesb.bmp @ 1



bubblesp.bmp @ 1



bunnybrown.bmp @ 1



bunnybrown2.bmp @ 1



bunnygrey.bmp @ 1



bunnytan.bmp @ 1



b_blond1.bmp @ 1



b_brownlong1.bmp @ 1



b_darkbrown1.bmp @ 1



b_darkbrown2.bmp @ 1



b_darkbrown3.bmp @ 1



b_ltbrown1.bmp @ 1



b_orange1.bmp @ 1



b_orange2.bmp @ 1



cali2.bmp @ 1



cali5.bmp @ 1



camod.bmp @ 1



camoj.bmp @ 1



chainmail2.bmp @ 1



checker.bmp @ 1



checks.bmp @ 1



circles.bmp @ 1



clothred.bmp @ 1



cow.bmp @ 1



denim.bmp @ 1



denimwashed.bmp @ 1



diaper2.bmp @ 1



giraffe.bmp @ 1



golf.bmp @ 1



hair20.bmp @ 1



hearts.bmp @ 1



hearts2.bmp @ 1



herring.bmp @ 1



herring2.bmp @ 1



leopard.bmp @ 1



mottled2.bmp @ 1



pjballoon.bmp @ 1



plaid.bmp @ 1



plush.bmp @ 1



redstripe.bmp @ 1



scribble.bmp @ 1



tiedye.bmp @ 1



tiger2.bmp @ 1



trianglesblue.bmp @ 1



trianglespink.bmp @ 1



trianglesyel.bmp @ 1



wiggle.bmp @ 1



wizard.bmp @ 1



wizard.bmp @ 65



yellowdiamond.bmp @ 1